![]() ![]() DayZ is a multiplayer-only survival video game developed and published by Bohemia Interactive. The game places the player in the fictional post-Soviet Republic of Chernarus, the original setting of ARMA 2, where a mysterious plague has turned most of the population into violent "infected". Please feel free to contribute by creating new articles or expanding existing ones. WebThe app contains high-resolution maps for Chernarus, Livonia as well as community made maps like Namalsk, Deer Isle, Chiemsee, Rostow, Esseker, Takistan, Banov, Swans Island and Pripyat. It is set in a 225 km2 post-Soviet state called Chernarus. ![]() But with a myriad of threats lurking around every corner, that might be easier said than done Key Features: With no checkpoints or saves, when you die, you lose everything and have to start over. Yes it took 5 years to 1.0 and is still long not finshed. During peak sales, over 200 copies were being purchased per minute and after one week over 400,000 copies had been sold. DayZ is currently on its winter Sales and last chance to pick up before the holidays end! " After release the developers are focusing on server performance and stability, adding extra features such as animals and vehicles, and improving the controls and animations, among other things. Of course, players who look like they have good gear may have the items as well, but hunting other players while sick may end up being a fatal mistake. The development has been focused on altering the engine to suit the game's needs, developing a working client-server architecture, and introducing new features like diseases and a better inventory system. From erratic weather and dangerous wildlife to pitch-black nights and rage-induced infected. WebDayZ is an online multiplayer survival zombie video game, created by Czech developer Bohemia Interactive. WebDayZ is a multiplayer -only survival video game developed and published by Bohemia Interactive. , DayZ won the award for Best Hybrid MMO at PAX East 2013, and it was announced as the winner of IGN's People's Choice Award of Gamescom 2013, beating 49 other games with 15% of the votes. He said that the game needed to be released before the end of the year "in order to achieve what we have to do", and that he wanted an initial release around November 2012.
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